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Amusement Complex
Once a place of wonder and delight, the amusement complex is now a ghost town... some say literally. The echoes of remembered screams sometimes carry on the wind - whether they are screams of horror or delight is difficult to say.

The enormous ferris wheel can be seen from miles away standing its lonely vigil over the empty grounds. A roller coaster's old wooden rails circles the perimeter of the park and a merry-go-round waits just inside the gates with a choice of nine mythical creature mounts to choose from, and although the paint is worn and faded, the eyes all seem watchful. Far in a back corner of the grounds, a replica of a stately southern manor house sits within the circle of a wrought iron fence.

The management accepts no responsibility for loss of property or life of those who decide to venture in.

[unmapped]
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The Catacombs
Deep beneath the city is a vast network of tunnels. Rough hewn stone walls mark the lengths of tunnels closer to the surface, bare of adornments save for the occasional web built by an adventurous spider or scattering of small rodent bones. The deeper tunnels are colder, temperature dropping by dozens of degrees; the smoother walls can feel like ice. And the deeper they go, the more elaborate they become. Slabs are cut from the walls in some sections leaving shelves where the remains of cloth-wrapped bodies lay in repose.

A large dome-shaped chamber lies at the end of one such tunnel. The ceiling is exceptionally high, giving strange acoustics to any sound within. The chamber walls are broken only by the entryway and are tiled entirely with skulls -- thousands of skulls, most are human sized, but not all of them human. They reach nearly to the ceiling, leaving just a small circle of plain stone at the very top.

The only currently known entrance to the catacombs lies under the haunted house inside the Amusement Complex, but there could be dozens more...

[unmapped]
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[OOC]
This is the permissions list for OOC (out of character), activity.

Backtagging: Yes, forever!
Threadhopping: Only if everyone involved is okay with it.
Fourthwalling: I'd rather not.
Offensive subjects (elaborate): If the offensive stuff is IC for the character, I can usually roll with it. Being offensive for the sake of being offensive bugs me.

[IC]
This is the permissions list for IC (in-character), activity.

Hugging this character: Close relationships: Sure, go for it! Strangers: You can, but he will be uncomfortable if you're a living thing with a heartbeat because you'll likely smell very tasty.
Kissing this character: See above.
Flirting with this character: Yes. A thousand times yes.
Fighting with this character: Go for it. He fights dirty and is generally armed.
Injuring this character (include limits and severity): No permanent disfiguring without discussion first. Anything up to that is generally okay.
Killing this character: Only with discussion first.
Using telepathy/mind reading abilities on this character: Discussion first. He's a dead thing, so his brain works in different ways from the living.

Warning: This version of Dean has the ability to glamour the living. Basically it's a form of mind control. He can also implant thoughts, ideas, and memories. If you'd like to opt out of being affected by this, please comment here and let me know!
bloodnbadthings: (Default)
Player's Name: Mal
Contact info: [plurk.com profile] shadeblossom or message this account
DW: [personal profile] bloodnbadthings
Character: Dean Winchester. Too many aliases to name, but most of them are rock star names.
Canon: Supernatural/Southern Vampire Mysteries (True Blood) crossover
Version: AU version
Canon Point: pre-canon for both canons
Age: Human age: 25. Vampire age: 27.
History: Dean's backstory
Strengths/Abilities: [As of 9/5/16] Dean has the typical vampire powers of his canon:
* He is super-humanly fast and strong (not god like strong... more like an angry grizzly bear).
* He can glamour humans, implanting commands and ideas into their minds. [permissions post]
* He has super human senses, able to see, hear, and smell far beyond human ability.
* All of these abilities tend to get stronger over time, but that's a matter of years and decades.
* There are other things like flying and shape shifting that are possible to stronger vampires that I'd like to explore down the road, but he can't do them as of now.

Supply List: A six pack of TruBlood (B+). A hunting knife and an iron knife. One Glock .40 with a full clip and a single box of shells (15+50). A 10 foot length of silver chain securely held in a cloth sack. Heavy leather gloves. Lock picks.
CR Transfers (this must be cleared by mods): Only from SC.
Sample RP post: Meeting Sookie in Shadow City

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Dean Winchester

September 2017

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